{"id":1057,"date":"2025-06-16T07:47:16","date_gmt":"2025-06-16T07:47:16","guid":{"rendered":"https:\/\/playmesandbox.fun\/?p=1057"},"modified":"2025-06-16T07:47:16","modified_gmt":"2025-06-16T07:47:16","slug":"16th-june-2025-19871811-characters-in-all-scripts","status":"publish","type":"post","link":"https:\/\/playmesandbox.fun\/?p=1057","title":{"rendered":"16th June 2025 (19&#8217;871&#8217;811 Characters in all scripts)"},"content":{"rendered":"\n<p>Aih Ahi Ahi.. I have to change quickly my location handling. I want to pack to much in one locations and forgot that QSP handles one location as one command. That means, if I have a strange behavior of correct code in a sub-location going from line 200-400, the player shows me no error but doesn&#8217;t set variables due to a coding mistake at line 5000. So no super long locations.. I split those in shorter ones and just have more GT or GS actions. Helps with debugging.. and I mean a LOOOOT. \ud83d\ude00<\/p>\n\n\n\n<p>When I started to split, I also split the starting selections. Around 350 variables get set to start a specific scenario. When you have 125 scenarios in such a location, that is a very long script. And yeah I noticed that I didn&#8217;t created 125 starting options, but 625.. WUPS ^^ Yes, that is to much, I am a weirdo but not totally insane.. yet. \ud83d\ude09 I will change that to a reasonable amount of starts.. we run a discussion on Discord about that, you can read up or also provide input. I split the TV location I wrote for 4 Parent starts into 4 locations to keep things smaller and easier to debug. But I also started to debug every sub-location I finished right away. The first release.. not to far out now.. should also be rather stable. I do not debug all of the display text flow, just to many options, but as they are in the same location, I would get an error if it would contain a coding mistake.. hence, should run fine. <\/p>\n\n\n\n<p>And that was the short update for today, I go back to work.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Aih Ahi Ahi.. I have to change quickly my location handling. I want to pack to much in one locations and forgot that QSP handles one location as one command. That means, if I have a strange behavior of correct code in a sub-location going from line 200-400, the player shows me no error but [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"saved_in_kubio":false,"footnotes":""},"categories":[42],"tags":[],"class_list":["post-1057","post","type-post","status-publish","format-standard","hentry","category-gamedevelopment"],"_links":{"self":[{"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=\/wp\/v2\/posts\/1057","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1057"}],"version-history":[{"count":1,"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=\/wp\/v2\/posts\/1057\/revisions"}],"predecessor-version":[{"id":1058,"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=\/wp\/v2\/posts\/1057\/revisions\/1058"}],"wp:attachment":[{"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1057"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1057"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playmesandbox.fun\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1057"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}